Building a CLI Wordle Game in Python: A Step-by-Step Guide

CLI Wordle Game in Python

Introduction

Wordle, the popular word-guessing game, has taken the world by storm. In this post, we’ll explore a Python implementation of a CLI-based Wordle game, reviewing its components, functionality, and how to run it yourself.

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img-1024x574 Building a CLI Wordle Game in Python: A Step-by-Step Guide

Overview of the Project

This project includes:

  1. app.py: Defines the LetterState class to manage the state of each letter.
  2. wordle.py: Contains the main Wordle class with logic for handling attempts and validating guesses.
  3. main.py: The entry point for the program, handling user interaction, displaying results, and ensuring a smooth experience.
  4. wordle_words.txt and words.txt: Word lists used for gameplay.
  5. README.md: Project description and details.

Prerequisites

Before proceeding, ensure:

  • Python 3.6 or higher is installed.
  • The colorama library is installed for colorful CLI outputs: pip install colorama

Step-by-Step Instructions

Step 1: Clone or Set Up the Project

Place the provided files (app.py, wordle.py, main.py, wordle_words.txt, and words.txt) in a single directory. Verify the folder structure matches the paths specified in the code.

Step 2: Understand the Code Structure

  • LetterState Class (app.py)
    • Tracks whether a letter is in the word and/or in the correct position.
    class LetterState: def __init__(self, char: str): self.char = char self.is_in_word = False self.is_in_position = False
  • Wordle Class (wordle.py)
    • Manages the game’s logic, including attempts, guesses, and results.
    class Wordle: max_attempts = 6 word_length = 5 def __init__(self, secret: str): self.secret = secret.upper() self.attempts = []
  • main.py
    • The heart of the game, handles user interaction and displays results.

Step 3: Prepare the Word List

The game uses wordle_words.txt as its default word list. Add or edit words as needed, ensuring each word is five characters long.

Step 4: Run the Game

From the terminal, navigate to the directory containing the files and execute:

python main.py

How to Play the Game

  1. You’ll see the welcome message: ... HELLO WORDLE ...
  2. Enter your guesses one by one. Each guess must:
    • Be a valid five-letter word.
    • Exist in the provided word list.
  3. The game provides feedback using colors:
    • Green: Letter is in the correct position.
    • Yellow: Letter exists in the word but is in the wrong position.
    • White: Letter is not in the word.

Example interaction:

Enter your word:  CHAIR
 C H A I R
_ _ _ _ _

Winning and Losing

  • Win: Solve the word within six attempts.
  • Lose: Exhaust all attempts.

Code Insights

  • Loading the Word List def load_word_set(path: str): with open(path, 'r') as f: return {line.strip().upper() for line in f}
  • Colored Feedback Results are displayed in green, yellow, or white using the colorama library.

Customizing the Game

  • Modify the word list in wordle_words.txt or words.txt.
  • Change the word_length and max_attempts in the Wordle class to experiment with different game configurations.

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